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Souschef eso
Souschef eso









souschef eso

Chef was designed by David Morgan-Mar in 2002.Īccording to the Chef Home Page, the design principles for Chef are: Dungeons can have 1 or 2 chest spawns at a time (2 confirmed in Tomb of the Apostates).Chef is a stack-based language where programs look like cooking recipes.Chest spawns in dungeons (at least Tomb of the Apostates) have a 2 minute respawn time.A specific node can respawn immediately after harvested (though rarely).Nodes and chests can spawn right in front you.For ore/wood/cloth spawns there is a small chance (~10%) for the next tier's material to show up.For example, an ore node will only ever have ore. Each spawn point is for a specific resource type and will only have that resource spawn there.There are a set number of node spawns in a zone.Resource Node and Chest Spawn Notes Ī few observations and theories on resource node and chest spawning: Also includes a variety of other resource nodes and several chests. Bangkorai - Along the river/water in the West/SW.Stormhaven - Along the river SouthWest of the Wind Keep Wayshrine (see note above).Also includes one chest and one special event spawn. Has a variety of all node types (runes in particular) in a small area with minimal aggressive mobs. Along the river SouthWest of the Wind Keep Wayshrine in Stormhaven.This permits as much one chest per minute. Malabal Tor - In the Tomb of the Apostates dungeon there are 2 chests with 10 spawn locations which are relatively easy to access.Grahtwood - The west of the zone around Reman's Bluff has a lot of chest spawns in easily accessible areas.

souschef eso

  • Kenarthi's Roost - At least the VR1 version of it seems to have a huge amount of chests compared to any other area found so far.
  • Much faster respawn time (<30 sec) if someone enters area that hasn't killed it.
  • Crystals at the End - Click from right to Left #1, #2, #3.
  • Mages Guild (Chateau of the Ravenous Rodent).
  • Riddle Answers = Lorellis - Wenayasille - Morilatte - Angaly.
  • Order of Stones = Ritual - Warrior - Mage - Tower - Shadow.
  • The following are all VR1-10 base ingredients and all special blue/purple ingredients: Base
  • VR1/VR5 = Baker's Flour / Imperial Flour.
  • Special - Added to create blue, purple and gold food/drink.
  • Combine with a base to create a normal food/drink.
  • Common- Ingredient common for all 3 types of food/drink for a certain level.
  • Base - Valid for several 'levels' of provisioning.
  • Legendary = 13% per Resin (x8 for 100%).
  • Legendary = 10% per Resin (x10 for 100%).
  • Legendary = 5% per Resin (x20 for 100%).
  • Weighted = Increase weapon attack speed by 2/3/4/5/6% (double for two-hand weapons).
  • Training = Increase weapon skill line experience with this weapon type by 11/12/13/14/15% (double for two-hand weapons).
  • Sharpened = Increase Armor and Spell Penetration by 3/4/5/6/7% (double for two-hand weapons).
  • Precise = Increase Weapon and Spell Critical Values by 2/3/4/5/6% (3/4/5/6/7% for two-hand weapons).
  • Powered = Reduces the cooldown of weapon enchantments by 30/35/40/45/50%.
  • Infused = Increase weapon enchantment effect by 13/16/19/22/25%.
  • Defending = Increases total Armor and Spell Resistance by 2/3/4/5/6% (double for two-hand weapons).
  • Charged = Increases enchantment charges by 17/19/21/23/25%.
  • Well-Fitted = Reduces the cost of Sprinting by 2/2/2/3/4%.
  • Training = Increase armor skill line experience with this armor type by 6/7/8/9/10%.
  • Sturdy = 22/24/26/28/30% to avoid decay when defeated.
  • Reinforced = Increases this items Armor value by 4/5/6/7/8%.
  • Impenetrable = Increase resistance to Critical hits by 60/70/80/90/100.
  • Infused = Increase armor enchantment effect by 8/11/14/17/30%.
  • Exploration = Increase exploration experience gained by 6/7/8/9/10%.
  • Divines = Increases Mundus Stone effects by 4/5/6/7/8%.
  • Mountain Flower + Columbine + Water Hyacinth = Health + Stamina RestoreĮffects of the traits at each quality level:.
  • Bugloss + Columbine + Mountain Flower = Health + Magicka + Stamina Restore.
  • Bugloss + Columbine + Dragonthorn = Health + Magicka + Stamina Restore.
  • Bugloss + Columbine + Luminous Russular = Health + Magicka Restore.
  • Bugloss + Columbine + Water Hyacinth = Health + Magicka Restore.
  • Restore Stamina + Increase Weapon Damage = Dragonthorn + Blessed Thistle.
  • Restore Health + Stamina = Columbine + Mountain Flower.
  • Restore Magicka + Spell Power = Lady's Smock + Corn Flower.
  • The timestamp is seconds since, but it's encoded as a double (64 bit IEEE float), not an integer.
  • souschef eso

    Looks like all 6 professions use the same levels.











    Souschef eso